Moving away from the console, I've gotten the text to do dialog boxes and popups:
That screen cap shows the program (over source code) pulling in strictly .gex files, and in the background it shows that only XML format will be taken.
The next one shows a character being displayed for the verification. Not pictured: Pop Ups for creation of Text and HTML versions of the character.
Next step is to populate the character over to an editor, and printed it back out into XML .gex format. I'm trying to decide if I step straight into screwing around with an applet or keep dealing with a non-webbernet style window. My next update will include sexier screen shots instead of code and boxes.
For anyone not interested in jargon and techspeak (it's like newspeak, but better!), since I've decided to do a strictly computron version first, when I finally migrate to android I'll be far enough along to go straight to all oWoD support instead of one venue at a time. Hopefully this should make people happy.
ZBott out
That screen cap shows the program (over source code) pulling in strictly .gex files, and in the background it shows that only XML format will be taken.
The next one shows a character being displayed for the verification. Not pictured: Pop Ups for creation of Text and HTML versions of the character.
Next step is to populate the character over to an editor, and printed it back out into XML .gex format. I'm trying to decide if I step straight into screwing around with an applet or keep dealing with a non-webbernet style window. My next update will include sexier screen shots instead of code and boxes.
For anyone not interested in jargon and techspeak (it's like newspeak, but better!), since I've decided to do a strictly computron version first, when I finally migrate to android I'll be far enough along to go straight to all oWoD support instead of one venue at a time. Hopefully this should make people happy.
ZBott out
No comments:
Post a Comment